Very excited to be sharing my first attempt at rotoscoping. We were tasked with producing a 30 second animation that displays our knowledge and understanding of the principles of animation. (Brief is at the bottom of the page)
In short, we need to display an animation that shows realistic movement of a character, showcasing a level of technical ability as well as creativity.
The simplest way for me to produce realistic movement was to rotoscope some video footage. I looked at pole dancers, martial artists, my son waving and parkour. I plumped for a short film on youtube Urban Ninja pwns jet and cut it down to 30 seconds.
I converted it to an image sequence using Media Encoder, see how here. This was then imported to Flash. I traced each frame, repeating some of them and adding tweens to create new scenes that mimic camera moves. I also added some elements to enhance the scene and exaggerate some of the movements. I used the pencil tool mainly whilst tracing the character, it is a little wobbly, but it gives the effect of a handrawn piece which I rather like. The pen tool would perhaps have given a smoother, neater result, but I am a fan of drawing by hand and old habits die hard.
I used the pen, line, shape and paint bucket for the minimal background features and graphics. I was rather pleased to discover the guidelines which I used to move some of the guide frames to reduce camera wobble. Another happy discovery were the 'Close Large Gaps' option for filling shapes and the 'Smooth Pencil' mode for neatening up some of my lines.
I rather mistakenly didn't select any music until after the animation was completed, it is more tricky editing the music around the piece as opposed to the other way around, but I think it fits OK. There are just a couple of bits I would make tighter if I had selected the music first, but its hand it tomorrow and I'm not starting from scratch now!
I'll let you know how I get on with marks. Hope you like this and would love it if you could share it with your friends!
In short, we need to display an animation that shows realistic movement of a character, showcasing a level of technical ability as well as creativity.
The simplest way for me to produce realistic movement was to rotoscope some video footage. I looked at pole dancers, martial artists, my son waving and parkour. I plumped for a short film on youtube Urban Ninja pwns jet and cut it down to 30 seconds.
I converted it to an image sequence using Media Encoder, see how here. This was then imported to Flash. I traced each frame, repeating some of them and adding tweens to create new scenes that mimic camera moves. I also added some elements to enhance the scene and exaggerate some of the movements. I used the pencil tool mainly whilst tracing the character, it is a little wobbly, but it gives the effect of a handrawn piece which I rather like. The pen tool would perhaps have given a smoother, neater result, but I am a fan of drawing by hand and old habits die hard.
I used the pen, line, shape and paint bucket for the minimal background features and graphics. I was rather pleased to discover the guidelines which I used to move some of the guide frames to reduce camera wobble. Another happy discovery were the 'Close Large Gaps' option for filling shapes and the 'Smooth Pencil' mode for neatening up some of my lines.
I rather mistakenly didn't select any music until after the animation was completed, it is more tricky editing the music around the piece as opposed to the other way around, but I think it fits OK. There are just a couple of bits I would make tighter if I had selected the music first, but its hand it tomorrow and I'm not starting from scratch now!
I'll let you know how I get on with marks. Hope you like this and would love it if you could share it with your friends!
Here is the brief:
Module
Assignment
Animation
Practice
Total
Mark: 100%
Hand
in Dates:
Tuesday
20.30 Week 7 (CD Hand in)
Learning
Outcomes: (being
assessed by this assignment).
On
completion of this module students should be able to:
·
Apply
creative skills in the development of an animation
- · Demonstrate an understanding of the theoretical principles and practical techniques underpinning successful animation
- · Create an animation demonstrating an understanding of realistic movement
- · Demonstrate realistic animation (through characterisation)
- · Demonstrate your understanding of the principles of animation from the animation concepts module
Overview
In
this module you will produce an 30-second animation that must:
be
relevant to the context of your award
You
are required to:
create
a final animation in a format of your choosing: worth 100%
The
Brief
You
must create a 30-second animation that demonstrates realistic
movement
through characterisation.
The
animation that you produce can be 2D or 3D and in any program of your
choosing.
Some examples of different types of animation are:
•
Rotoscoping (As used in Star Wars etc…)
•
Stop motion (Wallace and Gromit etc…)
•
Image sequence
•
3D animation
You
are welcome to develop your own idea but you must agree the idea
with
a module tutor.
The
Deliverables
The
Rendered Animation
The
animation that you produce must:
Be
30 seconds long exactly.
Effectively
demonstrate the learning outcomes.
Demonstrate
your understanding of the principles of animation
Demonstrate
the following techniques:
•
animation
•
characterisation
•
creativity
•
technical skills
The
final animation must adhere to the following technical specification:
Flash
based projects:
Your
final output should be a .swf file. (Publishing your .fla will create a .swf
which
will be suitable). This file must playback as intended without the use of
external
files.
Other
projects:
QuickTime
format
H.264
Compression Codec
1500
kbps data rate
Audio
AAC, Stereo (L,R), 44.1 KHz
MAXIMUM
File size: 100mb
Failure
to meet this specification will result in a large penalty being applied to
your
mark and may cause your work to fail.
How
to Submit
All
of the following elements should be burnt to disc:
•
any Pre-Planning work such as sketches, animation tests etc
•
the final Animation
Failure
to submit your work on CD could result in a zero mark.
Marking
Scheme and Deadlines
Deliverable
Type Deadline Weighting
Final
Animation Burnt to CD Week 7 100%
Total
for assignment: 100%
Overall grade: 73
Overall grade: 73